Take out as much stuff from within your walls, so that your firepower will be as concentrated as possible. Well, maybe a few on entrances, but maximum 2. Squeeze everything as much as possible, booby trapping silos and TH, not wasting any on towers. You should have a level 5-6 TH by now, and all the possible towers and resource buildings. This is geared to level 25-33 or so, when everyone starts to worry about base design, and when everyone is comfortable with attacking. If you’ve used ALL the basic tips, I have one thing to tell you: You’re screwed. That’s about all you should do for basics. Make entrances where firepower is strongest so that monsters WILL get destroyed quickly, confusing your attacker and probably making him/her look for easier targets.Blocks should encircle gatherers as well, they are precious during this stage.Why towers? Lower levels seem to give up attacking earlier and monsters aren’t so strong. Booby traps should protect towers and silos.Towers should be clustered as close as possible, without being too close as to encourage early catapult users.Wall should not be at diagonals, monster walk through those.All other possible buildings, (maybe except a few, like Academy etc).This portion is geared up to level 25 or so. Well, nothing much is expected of you just yet. Well here it is, for all levels, (1-44) It’s usable, so go ahead and enjoy your new base! (After reading this of course) If you’ve read my attacking guide here, you may (or may not) have noticed the little one-liner at the end saying that I would come up with a defensive one.
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